Solo mode No room

A social fantasy action RPG

Build your legend.
Reclaim the realm.

Create your own outlaw, roam the Royal Roads, master a craft, raise an Outlaw Camp, and stand with other players against the Sheriff’s economy. Robin of Loxley began the resistance. What it becomes is yours.

No wallet required for core play. Ownership features remain optional.

Outlaws onlineConnecting
Active camps-
Known legends0
Gold Crowns found0
Fish landed0
Timber gathered0
Commons settled0
Contributions0
Commons statusOptional
NetworkTestnet-ready
Live by more than the sword

Choose how your legend is told

The realm rewards curiosity, craft, courage, and cooperation. Every path feeds a living world.

Outlaw

Fight the Sheriff

Master blade, bow, or old Greenwood magic. Clear roadblocks, hunt beasts, and rally for raids on the Keep.

Artisan

Work the commons

Fish, fell timber, gather herbs, mine ore, tan hides, and turn hard-won resources into useful goods.

Merchant

Trade with purpose

Bring crafted wares to Loxley Village, supply remote camps, and keep wealth moving beyond the Sheriff’s reach.

Guild leader

Build a fellowship

Claim a camp, welcome travelers, coordinate guild projects, and leave a place in the world others can visit.

A realm worth reclaiming

From Loxley to the Greenwood

Begin among village markets and tavern songs, then follow the old roads into a layered realm of forest secrets, ruined abbeys, and occupied cities.

Make a place beneath the oaks

Raise an Outlaw Camp

Claim land, shape the terrain, choose a building style, welcome a villager, and grow a private refuge into a guild settlement. Camps remain part of the playable world—not a speculative map of empty deeds.

  • Build cottages, workshops, taverns, halls, shops, and gardens.
  • Landscape with trees, flowers, fences, water, and boats.
  • Visit player homes and share the world in live rooms.
No legend stands alone

Protect the roads together

Royal Road events

Escort caravans, answer ambushes, and protect travelers when the Sheriff tightens his grip.

Forgotten Abbeys

Descend into relic vaults and ruined sanctuaries where old oaths still have teeth.

Sheriff’s Keep

Coordinate an endgame assault on the realm’s political and economic stronghold.

A layered, player-first economy

Play first. Own what matters.

Progress is built from play, not token prices. Wallets add optional ownership, portability, and transparent settlement without turning every action into a transaction.

EverydayGold Crowns

Off-chain currency for ordinary play, services, and trade.

GatheredResources

Wood, fish, ore, herbs, hides, and crafted goods.

EarnedRenown

Non-transferable reputation, account progress, and guild standing.

OptionalLOX utility

A proposed on-chain layer for settlement and ownership. Contract details remain unapproved.

Robinhood Chain-ready

Standard EVM wallets, testnet-first configuration, checksummed addresses, and optional ERC-20 settlement. Legends of Loxley is independent and is not presented as endorsed or published by Robinhood.

The road ahead

A realm built in chapters

  1. NowThe Loxley Rebellion

    Playable core, live rooms, quests, combat, gathering, homes, pets, and the new realm identity.

  2. NextGuilds of Sherwood

    Deeper crafting, camp projects, cooperative road events, and expanded social play.

  3. LaterThe Sheriff’s Keep

    Political factions, endgame raids, relic ownership, and carefully approved settlement contracts.

Legends ofLoxley

Build your legend. Reclaim the realm.

Independent fantasy game. No investment promises. No official Robinhood endorsement is implied.